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Configuration

CommandGuard generates its config automatically on first start. The backend and proxy have separate config files.

File Locations

plugins/CommandGuard/config.yml           ← Paper / Spigot
plugins/CommandGuard/velocity-config.yml ← Velocity
plugins/CommandGuard/bungee-config.yml ← Waterfall / BungeeCord

config.yml — Backend (Paper / Spigot)

# Language file to use. Files are located in the lang/ folder.
# Bundled languages: en_EN, ru_RU
lang: en_EN

lang

Language used for all plugin messages.

Available values: en_EN, ru_RU (or any custom file you place in lang/)


tab

Groups that define which commands appear in a player's tab-complete list.

tab:
default:
priority: 0
commands: []

vip:
priority: 1
extends: default
commands:
- "/home"
- "/tpa"

Each group has the following options:

OptionTypeDescription
priorityintegerWhich group wins when a player has multiple. Higher = wins
commandslistCommands shown in tab-complete for this group
extendsstringInherit all commands from another group
serverslist(Proxy only) Limit the group to specific backend servers
к сведению

The default group applies to all players automatically. Do not remove it.


blocked_command_default_actions

Actions executed when a player tries to use a blocked command.

blocked_command_default_actions:
- "message: &cYou can't use that command."
- "playsound: BLOCK_NOTE_BLOCK_PLING;10;0.1"
- "title: 20;40;20;&cBlocked!;&7Don't use that command!"

Available actions:

ActionFormatExample
messagemessage: <text>message: &cNo permission!
titletitle: fadeIn;stay;fadeOut;title;subtitletitle: 20;40;20;&cBlocked;&7Stop
playsoundplaysound: SOUND;volume;pitchplaysound: BLOCK_NOTE_BLOCK_PLING;10;0.1
console_commandconsole_command: <cmd>console_command: kick %player% Bye
give_potion_effectgive_potion_effect: TYPE;duration;levelgive_potion_effect: BLINDNESS;100;1

Color codes (&a, &c...) and hex colors (#ff5555) are supported in messages and titles.

Available placeholder in actions: %player%


update_notify

Show update notifications to OP players on join.

update_notify: true

is_network

Enable TabSync — proxy pushes its allowed commands to this backend.

is_network: false

Set to true on both the proxy and backend when running a network setup. See Cross-Server Setup.


legacy_support

Enable tab-complete packet filtering for 1.12 and older clients.

legacy_support: false

Requires ProtocolLib. Restart the server after changing this option.


use_commands_as_whitelist

Flip the commands list from a blacklist to a whitelist.

use_commands_as_whitelist: false
ValueBehavior
falseCommands in the list are blocked
trueCommands in the list are allowed, everything else is blocked

commands

The list of commands to block (or allow, if use_commands_as_whitelist: true).

commands:
- "/plugins"
- "/pl"
- "/version"
- "/ver"
- "/about"
- "/bukkit:version"
- "/bukkit:plugins"
подсказка

Commands must start with /. Use lowercase — the plugin matches case-insensitively.


block_colon_commands

Block all commands that contain : (e.g. /minecraft:gamemode, /bukkit:ver).

block_colon_commands: false

custom_commands_actions

Override the default blocked-command actions for specific commands.

custom_commands_actions:
example1:
commands:
- "/ver"
- "/version"
actions:
- "console_command: kick %player% You can't check the server version!"

Each entry under custom_commands_actions is a named group with:

  • commands — which blocked commands trigger these actions
  • actions — same action format as blocked_command_default_actions

The commands listed here must also be present in the main commands list.


velocity-config.yml / bungee-config.yml — Proxy

The proxy configs have the same options as the backend, plus two additional ones:

# Same as backend config
lang: en_EN
tab:
default:
priority: 0
commands:
- "/server"
- "/hub"
- "/skin"

blocked_command_default_actions:
- "message: &cYou can't use that command."

use_commands_as_whitelist: false
update_notify: true
is_network: false
commands:
- "/velocity"
block_colon_commands: false

Extra proxy-only options

tab_sync_delay

Delay in milliseconds before sending TabSync to the backend after a player connects.

tab_sync_delay: 500

Increase this if players connect to slow backend servers and see incomplete tab-complete on join.


Full Default Backend Config

lang: en_EN

tab:
default:
priority: 0
commands: []
vip:
priority: 1
extends: default
commands:
- "/home"

blocked_command_default_actions:
- "message: &8[&b&lCG&8] &cYou don't have permissions to use that command."
- "playsound: BLOCK_NOTE_BLOCK_PLING;10;0.1"
- "title: 20;40;20;&cWhat are you doing?;&7Don't use that command!"

update_notify: true
is_network: false
legacy_support: false
use_commands_as_whitelist: false

commands:
- "/?"
- "/bukkit:?"
- "/bukkit:ver"
- "/bukkit:version"
- "/bukkit:pl"
- "/bukkit:plugins"
- "/bukkit:help"
- "/bukkit:about"
- "/ver"
- "/version"
- "/plugins"
- "/pl"
- "/minecraft:me"
- "/about"
- "/icanhasbukkit"

block_colon_commands: false

custom_commands_actions:
example1:
commands:
- "/ver"
- "/version"
- "/about"
actions:
- "console_command: kick %player% You can't see the version of the server!"